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Adventure games

Resources for table-top adventure games like Dungeons & Dragons.




This table is a template that you can create for every environment in your adventure and the creatures available in your game. Roll 1d6 to determine what type of creature the players encounter. For extra challenge and flavor, add 1 or 2 to the roll.

d6 + ChallengeCreature
1Naturally occurring prey
2Naturally occurring predator
6Fantasy creature
7Fantasy humanoid
8Legendary/mythical creature

Roll 1d6 to determine the creature’s motivation–what they need to satisfy.

1Hunger/thirst: Looking for someone/thing to satiate
2Anger: Provoked and looking for revenge
3Self-preservation: Need to defend themselves or others
4Orders: Following directions from another
5Curiosity: Looking for something interesting
6Fear: Want to flee from the players (or something worse)

And finally, roll 1d6 to determine the creature’s complication–what is preventing them from achieving their goal.

1Illness: Broken limb, rabies
2Lost/confused: Knocked unconscious, wandering alone
3Trapped: Literally or figuratively
4Enchanted: Unable to sleep, driven mad, electric
5Broken/missing tools: Lost shovel, broken tooth
6Distracted: Another larger threat, cobwebs

Dungeon Masterpiece Make your 2d6 random encounter tables way better (2021)


Lightly edited from Necropraxis Productions Hazard System v0.3 (2017)

1Setback: Someone/thing impedes the players
2Fatigue: Players grow tired or suffer harm
3Expiration: Loss of a finite resource
4Locality: Environment changes in some way
5Insight: Gain information into the scenario
6Advantage: Someone/thing helps the players

Questing Beast Track everything in DnD with one die (2023)