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Experience for death in Shadowdark
Awarding experience points for death and near-death experience has narrative and practical benefits.
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GM Mistake #2: Blocking low-stakes exploration
If a player wants to explore and the stakes are low, then let them do it. It's good for morale and the game.
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Shadowdark characters are fragile
If you don't treat low-level Shadowdark characters with care, they will die.
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SoloDark Together: Session 1
Retelling the first session playing the SoloDark rules for Shadowdark with two players.